Tuesday, March 31, 2009

Unity 101 part 2

Let's continue-as always, here is the stuff we learned last week-please keep looking back to the blog for reference.

Sky:
Go to "Render settings" click and let go-look to your right and find "Sky box" in your Inspector window.-click on that and grab a sky.






Water:
Go to "pro-standard assets" in your toy box-make sure you position your water right and make sure you set the scale value to 1000/1000 (depending on your space)







Particle systems:
Go to "Game object"-then "create other" then "Particle systems" look in the Inspector and see all the variables to control your PS-your going to mostly be concerned with upping the numbers on emitter 15/20 and emission 20/30 also try "world velocity" to give it a natural look







Then after we are done, lets bring it in Unity!!!!

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